Talks and Interviews Keynote Zip-Scene 2021: Magician's Tools and Techniques for Game Designers Zip-Scene Conference on Immersive Storytelling; Moholy-Nagy University of Art and Design, Budapest, HungaryBeing introduced by Bakk Ágnes Karolina; Picture by Dorottya NOVÁKTechnical setup: András TÓTA; Event funded by: International Visegrad
Talks and Interviews Conference Talk and Conversation with Mariano Tomatis at Game Happens, Genoa 2019
Talks and Interviews Talk: Why Game Designers should Study Stage Magic, Develop, Brighton 2019 I gave a talk at Develop, Brighton last year which was recently featured as one of their favourite sessions and released on Youtube. Hope you enjoy!
Talks and Interviews Talk: Why Game Designers should Study Stage Magic, Indiecade Europe 2019 I was lucky enough to be invited to Indiecade Europe 2019 to present my work on how stage magic principles can be applied to games.
Talks and Interviews Talk at CHI Play '19 Barcelona, Spain: Role of Uncertainty in Moment-to-Moment Player Motivation: A Grounded Theory Taxonomy of Uncertainty in Games Uncertainty is widely acknowledged as an engaging characteristic of games. Practice and research have proposed various types and factors of game uncertainty, yet there is
Talks and Interviews Interview: IndieCade Europe 2019 X Gamekult Gamekult interviewed me on the application of magic principles in games at Indiecade 2019 In Dev With - Shringi Kumari - Indiecade Europe 2019 X Gamekult
Talks and Interviews Interview: Words on Wonder I got interviewed by Dr Matt Pritchard – The Science Magician on wonder, magic, games and poetry. Please find my Words on Wonder in this link.