Talks and Interviews Keynote Zip-Scene 2021: Magician's Tools and Techniques for Game Designers Zip-Scene Conference on Immersive Storytelling; Moholy-Nagy University of Art and Design, Budapest, Hungary Zip-Scene is such a wonderful community and I had the great opportunity and honor of presenting the
Poetry A Glassful of Satin (The fog is war) Stone, a mothership As we speak, the rain is anti-aliasing all that must have stayed jagged Erasure. The act of pulling. The deception of nature – rolling curtains Fernweh. Illusion of a sentence. Is and isn’t in disobedience. Is and
Talks and Interviews Conference Talk and Conversation with Mariano Tomatis at Game Happens, Genoa 2019
Talks and Interviews Talk: Why Game Designers should Study Stage Magic, Develop, Brighton 2019 I gave a talk at Develop, Brighton last year which was recently featured as one of their favourite sessions and released on Youtube. Hope you enjoy!
Poetry The Saree Shop A book of poems exploring identity, home, burden and relief of culture and rituals. Please get you copy from https://www.speculativebooks.net/shop-1/the-saree-shop-by-shringi-kumari or, get a copy from
Talks and Interviews Talk: Why Game Designers should Study Stage Magic, Indiecade Europe 2019 I was lucky enough to be invited to Indiecade Europe 2019 to present my work on how stage magic principles can be applied to games.
Poetry The Window Postulate They assumed, We all had a window and we all had eyes to look at/through one. The place I reside, I have never come across a single window — a
Research Investigating uncertainty in digital games and its impact on player immersion [https://dl.acm.org/citation.cfm?id=3131311] S Kumari, C Power, P Cairns Extended abstracts publication of the annual symposium on computer-human interaction in play Why game designers should study magic [https:
Talks and Interviews Talk at CHI Play '19 Barcelona, Spain: Role of Uncertainty in Moment-to-Moment Player Motivation: A Grounded Theory Taxonomy of Uncertainty in Games Uncertainty is widely acknowledged as an engaging characteristic of games. Practice and research have proposed various types and factors of game uncertainty, yet there is
Talks and Interviews Interview: IndieCade Europe 2019 X Gamekult Gamekult interviewed me on the application of magic principles in games at Indiecade 2019 In Dev With - Shringi Kumari - Indiecade Europe 2019 X Gamekult
Talks and Interviews Interview: Words on Wonder I got interviewed by Dr Matt Pritchard – The Science Magician on wonder, magic, games and poetry. Please find my Words on Wonder in this link [https://wordsonwonder.com/2019/09/
Poetry Bubbles and Fizz At the edge of earthly delights, I am accumulating black tar in my pipes. It keeps the running of my body smooth and deliberate. I understand the delight of the